﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _01_Tower3._0
{
    internal class SceneKingDialog : IScene
    {
        DialogSystem ds;

        public string Name => "SceneKingDialog";

        public SceneKingDialog(DialogSystem ds)
        {
            this.ds = ds;
        }

        public void Init()
        {
            
        }

        public void Input()
        {
            ds.Input();
        }
        public void Update()
        {
            
        }
        public void FixUpdate()
        {

        }
        public void Render()
        {
            ds.Render();
        }
        public void End()
        {
            
        }

    }
}
